So I finally got around to commiting the intial ANSI port of SGE into sourceforge's CVS. So if you're interested in the preliminary ANSI port of SGE then go grab the latest CVS snapshot. Hopefully I'll soon start cleaning it up and creating the S2GE package. As for the Remote Scripting project, I've found a couple attempt at solving the same issue... Although I haven't really given it a good look, unless they don't fit my needs, I might just dump the project, and instead concentrate on getting my scene graph library working.


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